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Lomba Video ACES

Lomba video bagi siswa-siswi Sekolah Dasar (SD) berteme “ACES STEM BUCKET CHALLENGE”

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Buku ACES – Inggris Version

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Mission to Save the Earth: Simple Water Purification

Mission to Save the Earth: Simple Water Purification   A clean water crisis that is left untreated can prompt to a world without clean water. A clean water crisis occurs when the demand for clean water exceeds the supply. This happens a lot in developing countries, including Indonesia. Industrial growth in developing countries is one […]

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Profesor Kecil Membuat STEM

Water Purification ACES INDONESIA rev (1)

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We have been dealing with the COVID-19 pandemic for more than a year. Restrictions on activities outside the home, interaction activities that switch to using online activities are solutions that we can do so that this pandemic ends soon. This also applies to educational institutions by conducting distance learning activities. Several government policies have been […]

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STEM is the first step for children to explore science, technology, engineering and mathematics in a simple and real way. You can search and see many STEM activities for all ages, either through the internet, books or the experiences of other educators. The weakness in implementing the STEM approach is ‘how to choose activities that […]

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Embedding Character Education in STEM Learning through Natural Materials

The approach of Science, Technology, Engineering, and Mathematics (STEM) in education is considered capable of meeting the demands for quality human resources that are able to compete globally in the future. Children are trained to find solutions to every problem by using critical thinking skills, utilizing technology, and having scientific skills. The application of the […]

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Quality Education with Fun Games based on Science, Technology, Engineering, and Mathematics (STEM)

STEM is an integrated learning approach between aspects of Science, Technology, Engineering, and Mathematics. The STEM approach focuses more on the process of solving real problems in everyday life by developing various aspects of attitude, knowledge and skills and improving critical thinking skills. STEM itself is expected to be able to realize the quality of […]

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Maximizing School Learning Activities in the New Normal Era

The pandemic has inadvertently brought educational resolutions into learning activities. Conventional classes suddenly turned into digital classes. We realize that technological sophistication is able to provide various educational needs, facilitate educational activities and give a different impression in the delivery of learning materials. Online classes hinder children’s meaningful interactions with teachers, peers and others. This […]

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Train Children to Control Technology

Introducing technology to children must be directed and bring benefits to children’s growth and development. if it is not fulfilled, children may become addicted to playing with their devices. Finally, the child will be controlled by Technology. Today, we find many kinds of educational games using technology, such as the 4D Flashcard released by Octagon […]


Research on Game and Pervasive Play