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Mission to Save the Earth: Simple Water Purification

<p>Mission to Save the Earth: Simple Water Purification &nbsp; A clean water crisis that is left untreated can prompt to a world without clean water. A clean water crisis occurs when the demand for clean water exceeds the supply. This happens a lot in developing countries, including Indonesia. Industrial growth in developing countries is one [&hellip;]</p>

EDUCATION REFLECTION BEHIND THE COVID-19 PANDEMIC

<p>We have been dealing with the COVID-19 pandemic for more than a year. Restrictions on activities outside the home, interaction activities that switch to using online activities are solutions that we can do so that this pandemic ends soon. This also applies to educational institutions by conducting distance learning activities. Several government policies have been [&hellip;]</p>

A SUITABLE STEM PROJECTS FOR CHILDREN

<p>STEM is the first step for children to explore science, technology, engineering and mathematics in a simple and real way. You can search and see many STEM activities for all ages, either through the internet, books or the experiences of other educators. The weakness in implementing the STEM approach is &#8216;how to choose activities that [&hellip;]</p>

Embedding Character Education in STEM Learning through Natural Materials

<p>The approach of Science, Technology, Engineering, and Mathematics (STEM) in education is considered capable of meeting the demands for quality human resources that are able to compete globally in the future. Children are trained to find solutions to every problem by using critical thinking skills, utilizing technology, and having scientific skills. The application of the [&hellip;]</p>

Quality Education with Fun Games based on Science, Technology, Engineering, and Mathematics (STEM)

<p>STEM is an integrated learning approach between aspects of Science, Technology, Engineering, and Mathematics. The STEM approach focuses more on the process of solving real problems in everyday life by developing various aspects of attitude, knowledge and skills and improving critical thinking skills. STEM itself is expected to be able to realize the quality of [&hellip;]</p>

Maximizing School Learning Activities in the New Normal Era

<p>The pandemic has inadvertently brought educational resolutions into learning activities. Conventional classes suddenly turned into digital classes. We realize that technological sophistication is able to provide various educational needs, facilitate educational activities and give a different impression in the delivery of learning materials. Online classes hinder children&#8217;s meaningful interactions with teachers, peers and others. This [&hellip;]</p>

Train Children to Control Technology

<p>Introducing technology to children must be directed and bring benefits to children&#8217;s growth and development. if it is not fulfilled, children may become addicted to playing with their devices. Finally, the child will be controlled by Technology. Today, we find many kinds of educational games using technology, such as the 4D Flashcard released by Octagon [&hellip;]</p>

Fostering Interest and Love for Children with Traditional Games

<p>Play activities for early childhood are important activities that affect children&#8217;s development. For the children, playing is not just an activity to fill the time but an activity of learning and honing skills. One of the rich traditions of the Indonesian is traditional games. Traditional games develop in local communities and are passed down from [&hellip;]</p>

USING THE SMARTPHONE FOR GAMIFICATION-BASED LEARNING WITH KAHOOT! APP

<p>On nowday’s digital era, technology can be reach everywhere, both in the village and the city. While technological developments have take place in villages on the outskirts of the city, the use of technology is strictly a question of leisure. Therefore, we often see the children playing with their gadgets, but only as means of [&hellip;]</p>

Menghapus Kemiskinan dan Kesetaraan Pendidikan Bangsa Indonesia

<p>Indonesia is known well with its cultural diversity. The culture is divided into objects and non-objects. On this opportunity, we will discuss the wealth non-material cultural that provides benefits in science and poverty alleviation. It is a folklore. Folklore is introduced and passed down from generation to generation. Folklore is usually introduced by parents to [&hellip;]</p>

Rope-Jumping, Leveled Game That Recognize Gender Equality Early On

<p>Rope-Jumping is one of the traditional games that hone children&#8217;s physical motor skills. The game is popular because it has a challenging level of play. Rope-Jumping game is usually played by girls, but boys also play it for often because they feel challenged to show their prowess and agility. The place to play Rope-Jumping is [&hellip;]</p>

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Research on Game and Pervasive Play

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